kitler53 said:
i'd say the jury is out on that still. i would have sworn up and down a few weeks ago casuals would have no wiiU interest but on black friday i saw a lot to them at least snooping around the wiiU display to try the system out. i'm not sure if that will translate to sales but with the nose dive the wii took i kind of thought that casuals lost all interest in gaming. from what i saw i think i might be wrong. @the conversation with thranx -- wiiU can definetly support a wiimote only game. with a wiimote not bundled in the system it remains to be seen if devs will go that route but with the wii backwards compatability i think it would be a viable option compared to other peripherials. also, even though the gamepad has dual analog and stuff i can see games coming that are touch screen only. mario paint for instance. i could see that being big among causuals if done well and it wouldn't need dual analog either. anyhoo, i'm excited to see how the wiiU turns out. this is the most excited to talk about video games in years now really. from now until the ps4/xbox720 release will probably be the best discussion here we'll have for a long time. |
I concur that the potential is there. Nintendo could still release the next 'Wii-Sports' like hit but I don't see NintendoLand being it because of the complicated nature of the gamepad (to casuals). Will Nintendo or 3rd parties opt for wiimote or touch controls? For eshop games, maybe but retail games will almost certainly be gamepad only (or gamepad/pro) for single player play for the most part. And even party games will require someone to use the gamepad.
Look at Rayman Legends. That game would be perfect for wiimote/nunchuk. Control Rayman with analog stick and murfy with IR. One person could do both simultaneously and that would be a fun challenge. But instead you are forced to use the gamepad or get someone else to control Murfy so you can use a different controller.
The problem also when it comes to tablet play is they have very stiff competition from tablets now and from tablet hybrids like Wikipad, Ouya and many more coming up.
Nintendo's greatest strength is still their brands, but in a day and age were you can play AA games for $5-$15 dollars on tablets, it becomes very hard to justify $60 for a platformer (Mario, DK, Kirby), racing game (Kart) or some of Nintendo's very simple games (Wario-ware, Rythym Heaven, Fire Emblem, Brain Academy, etc) that could easily be done on tablets.







