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Why is nobody talking about this game??? Seems to me like it's gone almost completely under the radar. Discuss your thoughts on the game, what you think they should add/take out between now and launch, and how successful it's going to be both critically and commercially. Cheers. 


Platforms
Xbox 360, Playstation 3, and Windows

Release
May 2013 (Although I could easily see it slipping into holiday 2013)

Publisher
Capcom (No info due to the fact that most people here should know what Capcom has accomplished)

Devloper
Dontnod Entertainment - DONTNOD was founded by Criterion Software's former Head of Developer Relations, Oskar Guilbert, along with art direct Alexski Briclot and science-fiction writer Alain Damasio. It's original members have been credited in development for several video games such as: Rainbow 6, Splinter Cell, Heavy Rain, and Burnout. 

Gameplay overview
Remember Me features exploration, platforming, and melee combat. The game introduces the mechanic of 'memory remixing': entering and rearranging a target's memories to manipulate them. Players accomplish this by replaying a memory and modifying details to change the target's recollection of the outcome. 

Plot
The The player controls Nilin (voiced by Kezia Burrows
), an amnesiac 'memory hunter', through the streets of Neo-Paris in the year 2084. This dystopian future features a surveillance state. Nilin's former employer, Memoreyes, erases her memories to neutralize her and she must discover why and how to restore them. The game opens with Nilin in Bastille Prison. 

Combat
The game will allow players to create and customize their own combos in the Combo Lab, which uses four families of fighting moves called Pressens that players can reorganize by creating chains. To create a chain, players choose Pressens from one of four families to build a combo that suits their needs. There are 24 Pressens in all, and they’re earned by gaining Procedural Mastering Power (PMP), which comes from performing combos and defeating enemies. By performing enough combos, players will earn a small amount of Focus. After earning a certain amount of Focus, players can perform special moves known as S-Pressens. S-Pressens can be unlocked at key points throughout Remember Me’s story, and there are five overall. S-Pressens are selected from the Senwheel, which is an interface that displays the amount of Focus a player has in addition to allowing them to select an S-Pressen. During combat, the screen will "glitch" when Nilin is low on health, or when the move she's using isn't effective, indicating the player should switch to a different combo. Players will be able to create up to four active combos, which they can use to adapt to specific combat situations they encounter. According to Capcom, there are over 50,000 combinations that can be formed using the Combo Lab. Pressen types can be combined into single combos called multi-usage combos. A Pressen’s efficiency is determined by its position within the combo -- the later a Pressen appears, the more powerful it will be. Players will also see a Dynamic Combo Display on screen that gives real-time feedback indicating the input players have chosen (kick or punch) and the Pressen family the move belongs to.



Currently own:

 

  • Ps4

 

Currently playing: Witcher 3, Walking Dead S1/2, GTA5, Dying Light, Tomb Raider Remaster, MGS Ground Zeros