ethomaz said:
Epic said PS3 have ~250 GFLOPS real usable from the 400 GFLOPS theoretical... you have 400 GFLOPS but can use at max 250 GFLOPS in PS3. |
Yeah, that's the other number I saw around (255 if I recall it correctly) - I was guessing that it's very hard to squeeze all the theoretical juice from those vector4 shaders - perhaps Quantic is succeeding, but on ovreall, that Epic's figure is probably much more true. Gonna fix the table later. Thanks.