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ethomaz said:
HoloDust said:
JEMC said:

The PS3 numbers have always been that high. The problem is that such power can not be properly used for videogames and ends being wasted.


Oh, it just seems that numbers for its GPU are too high in wiki - I found on other places it's actually 211.2 GFLOPS.

Epic said PS3 have ~250 GFLOPS real usable from the 400 GFLOPS theoretical... you have 400 GFLOPS but can use at max 250 GFLOPS in PS3.

Yeah, that's the other number I saw around (255 if I recall it correctly) - I was guessing that it's very hard to squeeze all the theoretical juice from those vector4 shaders - perhaps Quantic is succeeding, but on ovreall, that Epic's figure is probably much more true. Gonna fix the table later. Thanks.