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My god, all this technical jargon is giving me a headache!

Look, as long as the Wii U is MORE powerful than the PS360, which the consensus is that it clearly is, that's enough for me. Going from what I've read through these countless pages of techno babble, the only real issue for Wii U seems to be RAM speed, but from what I've gathered, Nintendo has more than made up for that with a better CPU, GPU, more resources allocated to edram, and using their tech in a more efficient way.

I just don't see why so many people seem to be knocking the power of the hardware when there are still several question marks with what this tech can actually do, not to mention the fact that we no absolutely NOTHING about the power of Sony and MS's next consoles. So where is the basis for comparison here? They will undoubtedly be more powerful than the Wii U, but question is, how much? And can they really afford to make consoles that are leaps and bounds better than the Wii U anyway, especially with these economy? I doubt it. Wii U costs $300-$350, and that's with Nintendo reportedly taking financial losses on the hardware (albeit small ones). How much would Sony and MS need their consoles to cost without taking a huge financial hit? $600? $700?

People point to the Wii U third party ports as evidence that it is underpowered, but lest we forget that these are LAUNCH titles, which have always proven to look significantly worse than titles developed later on. Remember the Xbox 360 launch, and all the talk of "Xbox 1.5?" Look at GUN and Perfect Dark Zero and compare them to Skyrim and Gears of War 3.. As developers get more acquainted with the Wii U hardware, you can bet the games will look much better. So while MS and Sony powerhouses will obviously have the graphical and performance edge over Wii U, I highly doubt the gap will be as large as Wii - PS360 was, for the reasons I mentioned above.