By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Train wreck said:
F0X said:
Interesting question. I typically don't considerer specific franchises to be better suited to consoles or handhelds, but I think certain genres are much easier to adapt to a handheld format. Platformers and RPGs have done exceptionally well in a portable format, as well as certain kinds of adventure and puzzle games. In contrast, I haven't played or seen a handheld shooter that controls particularly well, since current analog control solutions are still far from being console quality.

But to answer the question, I have many downloadable games that are either new IPs or are part of franchises originating on handhelds (Pushmo is especially brilliant). Retail-wise, the offering isn't great. 3DS also has a problem with some third-party developers trying to make games like Metal Gear Solid 3 work on a portable, and the results range from pretty decent to pretty mediocre. I think it takes some serious effort and willingness to change for a game to become an ideal handheld experience, and doubly so for genres that have yet to excel on handhelds.

Thats the thing though a game like pushmo is made by Intelligent Systems who has been making console and handheld games for Nintendo for over 20 years. They have the experience to pull off making great games for both platforms without alientnating each other.  The sames goes for pretty much all Japanese 3rd party developers.  They have been working hand in hand with Nintendo on making games specific to handhelds for at least two decades.  Konami can envision a castlevania game that fits a mobile setting in a heartbeat.  Same with Square and a RPG.  Most of Sony top studios are new at making games for handheld systems (or not making them at all), and alot of their 3rd party games (for Vita) are coming from the west (what western studio makes a decent handheld game outside rockstar?)  

Thats why the vita is failing as hard as it is, it doesnt have the vision from 3rd party japanese developers to carry the system forward and western developers are not going to waste their time making games for a platform (handhelds in general) when they can create the console equivelant.  The thing I do commend is that Sony's first and second party sudtios are starting to make enrodes in their ability to make a decent handheld game, hopefully the vita stays around long enough to see more of it.


I agree. Given time, Sony will refine their approach to their biggest franchises on mobile platforms to the point where they hold their own (God of War already did this on PSP). In the meantime, I'm not amazed by many of the offerings. LBP and Persona are excellent, though. RPG and platformer... hmm.



3DS Friend Code: 0645 - 5827 - 5788
WayForward Kickstarter is best kickstarter: http://www.kickstarter.com/projects/1236620800/shantae-half-genie-hero