Train wreck said:
Thats the thing though a game like pushmo is made by Intelligent Systems who has been making console and handheld games for Nintendo for over 20 years. They have the experience to pull off making great games for both platforms without alientnating each other. The sames goes for pretty much all Japanese 3rd party developers. They have been working hand in hand with Nintendo on making games specific to handhelds for at least two decades. Konami can envision a castlevania game that fits a mobile setting in a heartbeat. Same with Square and a RPG. Most of Sony top studios are new at making games for handheld systems (or not making them at all), and alot of their 3rd party games (for Vita) are coming from the west (what western studio makes a decent handheld game outside rockstar?) Thats why the vita is failing as hard as it is, it doesnt have the vision from 3rd party japanese developers to carry the system forward and western developers are not going to waste their time making games for a platform (handhelds in general) when they can create the console equivelant. The thing I do commend is that Sony's first and second party sudtios are starting to make enrodes in their ability to make a decent handheld game, hopefully the vita stays around long enough to see more of it. |
I agree. Given time, Sony will refine their approach to their biggest franchises on mobile platforms to the point where they hold their own (God of War already did this on PSP). In the meantime, I'm not amazed by many of the offerings. LBP and Persona are excellent, though. RPG and platformer... hmm.
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