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I'm going to be nice here and point out that games such as Mario and Zelda have had years of experimentation in the handheld space, and in the beginning is wasn't exactly great (except for Zelda). Remember how Super Mario Land was of lesser quality and was made by a different team, and how that team eventually got it right in later installments?

The main difference though is that Nintendo made a brilliant maneuver by making Tetris the pack-in game. An accessible, brilliant experience that would be great on any system, but just feels right on a handheld. I'm hoping that Sony can pull off more games with that kind of feeling while continuing to improve on the promising Uncharted and Gravity Rush games.



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WayForward Kickstarter is best kickstarter: http://www.kickstarter.com/projects/1236620800/shantae-half-genie-hero