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Interesting question. I typically don't considerer specific franchises to be better suited to consoles or handhelds, but I think certain genres are much easier to adapt to a handheld format. Platformers and RPGs have done exceptionally well in a portable format, as well as certain kinds of adventure and puzzle games. In contrast, I haven't played or seen a handheld shooter that controls particularly well, since current analog control solutions are still far from being console quality.

But to answer the question, I have many downloadable games that are either new IPs or are part of franchises originating on handhelds (Pushmo is especially brilliant). Retail-wise, the offering isn't great. 3DS also has a problem with some third-party developers trying to make games like Metal Gear Solid 3 work on a portable, and the results range from pretty decent to pretty mediocre. I think it takes some serious effort and willingness to change for a game to become an ideal handheld experience, and doubly so for genres that have yet to excel on handhelds.



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