Aldro said:
And so does God of War 3, Killzone 2+3 and they both run on their own seperate engines which only enforces cusmans statement. With that said, there are indeed exceptions :P |
I don't think there are exceptions, because I don't think there is a rule. What you need is a talented and efficient developer, and a good engine. It doesn't really matter if the engine is proprietary, though that probably helps. I would imagine the fact that most of these games are exclusive is a bigger factor (time and resources focused on one console).