Andrespetmonkey said:
cusman said:
Everything Quantic Dream does is real-time rendered in their game-engine. This is an evolution over what they did in Heavy Rain.
Just goes to show that Software > Hardware once it catches up (takes long time and lots of talent and effort)
Proprietary game engines from super talented developers will always wipe the floor of the generic game engine toolset created games.
Quantic Dream's Game Engine (Heavy Rain / Beyond Two Souls)
Naughty Dog's Game Engine (Uncharted / The Last of Us)
Critterion Games Engine (NFS - Hot Pursuit / Most Wanted)
Bungie / Studio 343 - Game Engine (Halo 4)
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Gears of War 3 (and arguably crysis 2 on 360) belongs on the above list of games, and they run on Unreal Engine 3 and cryengine 3 respectively.
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And so does God of War 3, Killzone 2+3 and they both run on their own seperate engines which only enforces cusmans statement. With that said, there are indeed exceptions :P