By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Update of those GPU comparison charts I put some time ago (added PS3, Redwood speculation, and vs PS3 table). Also, I added Shader column in GOperations/sec - GFLOPS for RSX seem way out of proportion against shader count and it's clock, and 360's GO/s and GFLOPS are not in direct correlation too (but that's what info is for both).

 

  Pixel (GP/s) Texel (GT/s) Shader (GO/s) GFLOPS
Xbox 360 4.0 8.0 96.0 240.0
PS3 4.4 13.6 74.8 255.2
WiiU (Redwood@650 speculation) 5.2 13.0 260.0 520.0
WiiU (E6760 rumour) 4.8 14.4 288.0 576.0
WiiU (RV740@400 speculation) 6.4 12.8 256.0 512.0
WiiU (RV740@600 speculation) 9.6 19.2 384.0 768.0
A10-5700 (7660D@760) 6.1 18.2 291.8 583.7
A10-5700 + 6670 12.5 37.4 675.8 1351.7
A10-5700 + 7770 22.1 58.2 931.8 1863.7
7970 GHz Edition (for reference only)
32.0 128.0 2048.0 4096.0
         
         
Compared to Xbox 360 Pixel Texel Shader GFLOPS
PS3 1.1 1.7 0.8 1.1
WiiU (Redwood@650 speculation) 1.3 1.6 2.7 2.2
WiiU (E6760 rumour) 1.2 1.8 3.0 2.4
WiiU (RV740@400 speculation) 1.6 1.6 2.7 2.1
WiiU (RV740@600 speculation) 2.4 2.4 4.0 3.2
A10-5700 (7660D@760) 1.5 2.3 3.0 2.4
A10-5700 + 6670 3.1 4.7 7.0 5.6
A10-5700 + 7770 5.5 7.3 9.7 7.8
7970 GHz Edition (for reference only) 8.0 16.0 21.3 17.0
         
         
Compared to PS3 Pixel Texel Shader GFLOPS
Xbox360 0.9 0.6 1.3 0.9
WiiU (Redwood@650 speculation) 1.2 1.0 3.5 2.0
WiiU (E6760 rumour) 1.1 1.1 3.9 2.2
WiiU (RV740@400 speculation) 1.5 0.9 3.4 2.0
WiiU (RV740@600 speculation) 2.2 1.4 5.1 3.0
A10-5700 (7660D@760) 1.4 1.3 3.9 2.3
A10-5700 + 6670 2.8 2.8 9.0 5.3
A10-5700 + 7770 5.0 4.3 12.5 7.3
7970 GHz Edition (for reference only) 7.3 9.4 27.4 16