Update of those GPU comparison charts I put some time ago (added PS3, Redwood speculation, and vs PS3 table). Also, I added Shader column in GOperations/sec - GFLOPS for RSX seem way out of proportion against shader count and it's clock, and 360's GO/s and GFLOPS are not in direct correlation too (but that's what info is for both).
Pixel (GP/s) | Texel (GT/s) | Shader (GO/s) | GFLOPS | |
Xbox 360 | 4.0 | 8.0 | 96.0 | 240.0 |
PS3 | 4.4 | 13.6 | 74.8 | 255.2 |
WiiU (Redwood@650 speculation) | 5.2 | 13.0 | 260.0 | 520.0 |
WiiU (E6760 rumour) | 4.8 | 14.4 | 288.0 | 576.0 |
WiiU (RV740@400 speculation) | 6.4 | 12.8 | 256.0 | 512.0 |
WiiU (RV740@600 speculation) | 9.6 | 19.2 | 384.0 | 768.0 |
A10-5700 (7660D@760) | 6.1 | 18.2 | 291.8 | 583.7 |
A10-5700 + 6670 | 12.5 | 37.4 | 675.8 | 1351.7 |
A10-5700 + 7770 | 22.1 | 58.2 | 931.8 | 1863.7 |
7970 GHz Edition (for reference only) |
32.0 | 128.0 | 2048.0 | 4096.0 |
Compared to Xbox 360 | Pixel | Texel | Shader | GFLOPS |
PS3 | 1.1 | 1.7 | 0.8 | 1.1 |
WiiU (Redwood@650 speculation) | 1.3 | 1.6 | 2.7 | 2.2 |
WiiU (E6760 rumour) | 1.2 | 1.8 | 3.0 | 2.4 |
WiiU (RV740@400 speculation) | 1.6 | 1.6 | 2.7 | 2.1 |
WiiU (RV740@600 speculation) | 2.4 | 2.4 | 4.0 | 3.2 |
A10-5700 (7660D@760) | 1.5 | 2.3 | 3.0 | 2.4 |
A10-5700 + 6670 | 3.1 | 4.7 | 7.0 | 5.6 |
A10-5700 + 7770 | 5.5 | 7.3 | 9.7 | 7.8 |
7970 GHz Edition (for reference only) | 8.0 | 16.0 | 21.3 | 17.0 |
Compared to PS3 | Pixel | Texel | Shader | GFLOPS |
Xbox360 | 0.9 | 0.6 | 1.3 | 0.9 |
WiiU (Redwood@650 speculation) | 1.2 | 1.0 | 3.5 | 2.0 |
WiiU (E6760 rumour) | 1.1 | 1.1 | 3.9 | 2.2 |
WiiU (RV740@400 speculation) | 1.5 | 0.9 | 3.4 | 2.0 |
WiiU (RV740@600 speculation) | 2.2 | 1.4 | 5.1 | 3.0 |
A10-5700 (7660D@760) | 1.4 | 1.3 | 3.9 | 2.3 |
A10-5700 + 6670 | 2.8 | 2.8 | 9.0 | 5.3 |
A10-5700 + 7770 | 5.0 | 4.3 | 12.5 | 7.3 |
7970 GHz Edition (for reference only) | 7.3 | 9.4 | 27.4 | 16 |