Dgc1808 said:
Pleasently surprised by the music. Especially "Invasion (Killzone/Ape Escape).I haven't played on every stage yet though. The game feels smoother and looks noticably better than the last beta. I thought I might have just been seeing things in the last set of videos that were released but playing it for myself there I see that there is a big difference. The menu's are well layed out and for the most part. I like the way the interface is set up. You don't have to go to any special menu or even versus match for everyone to pick up a controller and join in. It's all done while in any menu. Even setting up your controlls while another player sets up the match. This was definitely made with group play in mind. To cut to the chase, I really only have 2 gripes with the game. 1) Control options - They don't exist on the Vita version. I really just want to switch the block and super buttons. On PS3 as well, I want to use R1 for block. Just feels like that's where it should be. I don't get why the PS3 controlls are FULLY customizable but the Vita's isn't. So, because I plan to play both version (vita version when i'm not home) I'll be using L1 for supers and R1 for blocks. Just gonna have to get used to it. 2) Outside of the excellent final boss, there's not much to the Arcade mode. I was expecting a bit more. It's your standard fighting game arcade with no real flair inbetween matches. The rivalry seens I'm expecting to be hit or miss. Spike and Parappa's (played as Spike) cutscene was actually pretty enjoyable. The 2 had an interesting reason to fight. On the other hand, Sir Daniel and Radec's (played as Sir Dan) cutscene was.... meh. Felt short. Was somewhat humorous but there really wasn't much discussion or interaction between though. It could have been better. EDITED |
ok great impressions, tbh i didn't expect that much from the arcade mode
i'm definitely getting this primarily for the multiplayer
so have you tried the online at all?
back in the beta i remember there being occasional problems like lag, players teleporting around etc
they weren't frequent but it was annoying