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Squilliam said:
fillet said:
Squilliam said:
fillet said:
Turkish said:
fillet said:
Makes fuck all difference, the speed of the main RAM hardly contributes anything towards performance.

/End thread.


huh what lol

Exactly what I said. RAM speed makes very little difference - if any to system performance in this context.

With the speed of RAM 10 years ago, yes it makes a difference because it's a bottleneck. With consoles 5 years ago that bottleneck didn't exist.

RAM speed makes hardly any difference.

For example, on PC DDR3 RAM at 1333Mhz Vs 2133Mhz....we're talking about 3-4% tops in terms of raw performance where RAM is important. In gaming, it would likely be even less than that.

Actually the speed of RAM matters more nowadays than it did 10 years ago. RAM has gotten slower relative to the performance of the CPU/GPU and a lot of silicon in the CPU/GPU is there simply to overcome this problem. If RAM had evolved as fast as everything else then we would have faster computers with quite different architectures.


Nothing to do with RAM, you're thinking of on die memory controllers as with latest Intel chips and with with AMD chips where it first started.

That's getting round the problem of the motherboard interconnect bus speed, nothing to do with the speed of the RAM itself.

With RAM and gaming, you need enough of it and that's it. Speed of RAM +/- negligible.

Nope.

"My conclusion: Usable memory amount is very much tied to available memory bandwidth. More bandwidth allows the games to access more memory. So it's kind of counterintuitive to swap faster smaller memory to a slower larger one. More available memory means that I want to access more memory, but in reality the slower bandwidth allows me to access less. So the percentage of accessible memory drops radically."

http://forum.beyond3d.com/showthread.php?t=62108


Not relevant, that's regarding GPU RAM, school boy error there mate.

In a GPU amount of memory, once you get to "enough" makes no difference. For example nvidia used to have this habit or releasing low powered varients of their graphics cards with massive amounts of VRAM to try and sucker people in, even though the cards were too slow to run at a resolution high enough to make use of the VRAM.

In a graphics card RAM speed is crucial and the basic raw deciding factor in it's general speed when running games that don't make extensive use of pixel and vertex shading units.

That's basic 101 graphics card knowledge.