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Slimebeast said:

Metacritic 79 now.

And just as I feared, the game is severly dumbed down where freedom is taken away from the player and instead the developer directs it for you.

For example the missions, instead of being like in the past games huge areas where you had total freedom to discover and to approach your target in any way you want with your full arsenal, in Absolution missions start with limited tools, are split up into small levels where the level designers have spread the clues, tools and weapons at the "right" killing spots so that you don't "have to" experiment and figure out that for yourself.


LOL, you told me you never played past games. 

But yeah...the game has changed for the worse. Looks like stealth has pretty much died this generation aside from MGS4. Socom, Splinter Cell, and now Hitman have all been 'modernized' for the worse. Though I hear on the Hitman Forums that Absolution is still a good game; just not a good Hitman game. Of the twenty levels in the game, only about 5-6 of them are traditional Hitman levels. As shame really