By using this site, you agree to our Privacy Policy and our Terms of Use. Close
justinian said:
Adinnieken said:
justinian said:
And this is me thinking that the vita problem was that no one was buying it. What do I know?

Even if the console had addressed all the issues you mentioned it would still be a poor seller.

And it's poor sales that is any console's biggest problem...regardless of it's capabilities.

Sony needed to released a handheld that was truly revolutionary. Too many consumers the vita is not, that's it's problem.

If it had included a base amount of memory of 16-32GB internally, it would be selling better.

If it had included a base memory of 16-32GB it would cost much more and many people did not buy it in the first place because they thought it was too expensive as it is.

99.99% of your average potential consumer don't care how much memory it has.

The DS (and now 3DS) didn't kick butt because of it's huge memory and powerful hardware. Proof if ever you need it that it is not about memory or power.

It likely would have cost less than $5 more for 32GB.  Don't equate Sony's inflated proprietary memory with the actual cost of flash memory.

I also disagree with your assessment.  Storage isn't necessary on a 3DS.  It is on the PSV.  Therefore, making storage a mandatory need, yet not including it, discourages from people purchasing the Vita because the proprietary memory is so expensive and adds to the cost.  A cost that Sony could have made significantly smaller by adding memory to the unit.