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Heavenly_King said:
Veknoid_Outcast said:
Heavenly_King said:
Veknoid_Outcast said:
Heavenly_King said:
Veknoid_Outcast said:
Heavenly_King said:
I expected this. the graphics suck, and the gameplay did not look like anything revolutionary. And having to watch the damn controller screen instead of the TV is annoying.

Graphics aren't everything.

Gameplay doesn't have to revolutionary to be awesome (check your avatar).

Watching the controller while you're being hunted by zombies is the point. It's supposed to be annoying, unnerving, and disorienting.

Well, considering the fact that when you play a game you want to have fun, there is your reason for the score.

Surely you've played Silent Hill or Resident Evil 2? Or Doom 3 or BioShock? Or Eternal Darkness or Dead Space? Or one of dozens of horror games designed to disorient, disturb, frustrate, and frighten? I totally understand if you don't like the sub-genre, but it's not fair to say that a game that handicaps its users to create a frightful experience automatically deserves a low score.

In none of those games I felt annoyed, unnerved or disoriented.     Maybe intrigued or clueless, of what should I do at a certain moment; but defenitely not annoyed nor angry or disoriented.   I have had lots of fun in those games.   Sub-genre games, are still games and their main purpose is to bring fun.

OK I guess I have to take your word on that. As for me, I get scared and anxious playing scary games. I think that's the point of them. Maybe we should just agree to disagree, because I don't think we're making much forward progress here.

Yeah, we agree to disagree, but still, let me ask you something kind of "off-topic"; how can you be scared of something you know is not real?  It really intrigues me.   I mean, you may be surprised of certain event, but to be scared?  As a child sure, most "scary" things are scary, but when you grow up and  you realize that stuff is not real; every game and movie that attempts to be scary it just something funny, that can surprise you sometimes or maybe end up being a bit repulsive depending on how they are pretending to cause fear. At least for me that is.

I guess it's because I allow myself to be. I go in wanting to be scared, because sometimes it's as enjoyable as being amused by a funny game or fortified by a great action game. The point of art, I think, is to transport you from reality to some other place for a while. So we, as the audience, need to participate in the process to make it work. We need to believe it. Otherwise we're just looking at words on a page, celluloid in a reel, or computer graphics on a television screen.