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RolStoppable said:
forevercloud3000 said:

..........? Are you serious or are you pulling one of your awkward/backwards humor gags on me? Sound Shapes, regardless of its price has about as much content as a full retail game. I just looked up NSMB2 walkthrough and basically says the game consists of 9 Worlds with about 5-10 levels in each, lets just say 90 playable worlds and collectables. Sound Shapes has 12 Worlds with about 5 levels in each except the last which has about 10. Thats about 65 levels + collectables + the User Generated stuff which makes the possibilities endless. Quality of either is not the issue here, only the way each of them is portrayed by the reviewers.....one is more scrutinized even tho it's better by their admittion.

I admit that I had never watched a gameplay video of Sound Shapes before I had written my previous post, so let me correct myself.

NSMB2 and Sound Shapes aren't close in quality, period.

Sound Shapes looks like a flash game. I didn't even realize the magnitude of the insult in that Eurogamer editorial before. This is just terrible. If someone likes to play Sound Shapes, more power to them. But pretending that you get anything close to a Mario title with this game is sick and wrong.

Sound Shapes was made by an indie developer, right? Because that would explain the score.


The key here is that Sound Shapes is a download-only indie game, so it gets extra points for being cheap in price despite being cheap in design.

We all know that reviews have little to do with the quality of a game anyway.



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