JoeTheBro said:
Well to a Sony fan it has at least a couple killer apps but I completely agree. If a Vita game is associated as being a console game, it will be reviewed as one. Uncharted is better than any other game like it on portables yet it is lacking compared to the later console games. LBP Vita worked because it is actually better than LPB2. If Sony is making a Vita game with a console IP, it better be just as good as the version on PS3. I think they are learning though since apart from cross-buy games (which are a 1 to 1 port), its lineup is mostly new ips. |
"To a Sony fan" is all well and good, but I could also say that the 3DS has at least five killer aps for Nintendo fans, as opposed to the mainstream gamer crowd.
Golden Abyss is indeed better than any game of its particular type of a portable system. Yet, I don't think it adapted perfectly well to its system. I've heard about some less-than-ideal mechanics based around Vita features, which either means the developer doesn't know how to execute a Vita Uncharted game to its potential or the Unchated game has little business being on a Vita.
@bold That's a good way for Sony to shoot themselves in the foot. Vita is no PS3 (especially power-wise) and shouldn't be treated as such. If LBP Vita is better than LBP2 (which, by the way, has no basis in metascore), then it's because LittleBigPlanet is better suited to the Vita than the PS3. For example, the PS3 doesn't have a touchscreen to assist in level editing, which if I recall was a major point in the game's favor. Point being, the best way to one-up a console experience is to play to the platform's strengths and use smart design, not try to copy paste.
I don't get cross-buy or the purpose of 1:1 ports. Maybe it's just me and the fact that I don't buy handhelds to play console games on, because to me that's counterintuitive and downright inferior to playing a game that is designed for the unique features of the handheld and the typical habits of a handheld gamer. Even so, some ports don't bother be too much. I can imagine playing Sly 4 on Vita, particularly since the developer is apparently designing that version a bit differently.
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