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Aura7541 said:
Nem said:
forevercloud3000 said:
Nem said:

Oh please... what a Sony pink world you live in. Sony bought some squaresoft stock, thats it. They did not Save them, the merger with Enix did. The company that exists now is called Square-Enix, it owes Sony nothing.

Also the majority of their fanbase in the SNES era would be attached to Nintendo and they still developed several titles for the playstation. This is not about hardware brand loyalty, its about money. The market has changed, its not Sony domination anymore. Companies need to adapt and make money. Get over it or get out.

From my understanding, Sony actually owned about 20% of Squaresoft, which is just what they needed to keep them afloat.

Wikipedia.com

"The merger between Square and Enix, which had been under consideration since at least 2000 according to the then Enix chairman Yasuhiro Fukushima, was delayed because of the failure of the film and Enix' hesitation at merging with a company that had just lost a substantial amount of money.[34]"

The merger with Enix would have never happened without that help from Sony. It wasn't until the Merger where Enix head boss bought the deciding amount of stock in the company that Sony's share fell to 8.3%.

We will have to agree to disagree on where majority of their fanbase lies. I think its fairly obvious that if you were a die hard FF fan and played FFVII on you would grow to expect them on that same platform that had always been. Simple logic.


Its only simple logic to you because you dont understand how marketing works. Its not as simple as "i put the game in this platform, therefore i should put all of them here", that only works for the generation it started in. The product is aimed at the consumer, not the fan of console X. The market changed since the PS1. Microsoft came into the market, nintendo changed strategy and SEGA abandoned the market. With each new generation its a whole new ball game. The same people dont buy the same systems every gen, every system is different from their predecessor. Square's job is to bring their product to the most consumers possible to garner the most sales/profit possible. It really makes no sense to think it should stay in the sucessor of the previous system and should assume every consumer that purchased the previous iteration will purchase the new one.

Besides that, you are totally ignoring new adopters/buyers. The consumers ultimately rule the market. This gen the consumers decided to split between PS3 and X360 and companies had to adapt to that. Its the companies that adapt to the market, not the consumers. They are the ones looking to make money.

What you're telling us is that companies should ignore the market and blindly release titles on the sucessor system everytime to expect the same result. It just isnt the case at all. It seems like the recipe for disaster if you look at the Vita for example.


And yet you're also guilty for thinking too simply. "This gen the consumers decided to splite between PS3 and X360." That's consumers, in general. Your arguments lack any demographic insight. No two consumers have the same tastes. You'd really think there are as many JRPG fans in the 360 userbase as those in the PS3 userbase? smh. The PS3 userbase has a much larger JRPG fanbase and when SE decided to drastically change FFXIII's original identity, it alientated much of the JRPG fanbase, that a lot of those potential sales went down the drain.

"What you're telling us is that companies should ignore the market and blindly release titles on the sucessor system everytime to expect the same result. It just isnt the case at all. It seems like the recipe for disaster if you look at the Vita for example." That... made me laugh... a lot. Nice try at stretching forevercloud3000's argument beyond its intended message. In case you didn't know, SE has already did what you just stated. The company ignored much of the JRPG market with terrible decisions such as excruciating linearity, no towns, and continuance of FFXIII when no one asked SE to do so. SE blindly released FFXIII-2 expecting better reception than FFXIII. Didn't work. Now, it's blindly going to release Lightning Returns in hilarious hope to save a series that was never meant to be.


You are right. I did not think too simply i chose not to overly complicate the argument. I believe its already difficult enough for him to see that his logic is lacking. I can throw in here how you determine your target, the demographic factors, economic factors , social factors, etc. factors. But that is for a marketing class, not for these forums. When determining your target consumer lots more factors are taken into account and these come as result from an analysis of the micro and macro envyronment.

At bold, you presume to claim that because square reacted to stimulus from the market and decided to release the game in the Xbox 360, it somehow affected the design decisions? Thats a big assumption right there. I actually totally agree with what you said in bold, but that has no relation to releasing the game in more than 1 system. Design decisions are the field of the producers.

I do have a different theory on the why though. And why FFXIII-2 failed, it was because it still carried the same crappy combat system that his predecessor did and the poor reception the first game had.