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happydolphin said:

Many called this before it happened, but the business model is flawed. What western 3rd party dev in their right minds would create a AAA experience to rival console offerings for IPs like COD and AC when the home console market is infinitely larger in comparison, with 2 main platforms to support it?

Potential user-base on X360+PS3 for CoD-Black Ops 2 or Assassin's Creed 3 is about 100-140 million worldwide so even if 5% of those get the game, it can be a huge success.

Potential user-base of PS-Vita for both those franchises is 2-3 million worldwide so even if 100% of those get the game, it wont be as successful as the Console version.

This naturally directly influences the kind of development teams and budgets that get allocated to PS-Vita. Further more, without a system-seller type software or better marketing by Sony, more hardware for PS-Vita simply wont move.

Maybe if they already had PS+ instant game library and were using standard SDHC or SDXC memory cards instead of expensive proprietary format... they might be able to convince more PS3 PS+ fans to get their handheld and increase that portable machine user base. But then the games they offer can't just be portable versions of games those people play on PS3. The games have to make sense on portable, be unique, be fun.

3DS is doing very well compared to PS-Vita so I don't think it is the market that is not willing to buy dedicated game machines, it is a failure of marketing, brand awareness, and most important... the damn thing is just too expensive (even the 3DS was failing at $250 until the price drop turned things around for it).