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46th - Ayrton Senna Super Monaco GP II (Genesis, 1992)
The only racer worthy of entering my top 50 list, Super Monaco GP II stands above much more realistic, complete or overall better designed racing games solely due to the fact that it's the most fun I've ever had in a game of the genre. A very worthwhile attempt at making a semi-realistic racing game on a 16-bit console, it did have some good points to it, like course layout being very well done, with the actual slopes, inclinations and speed changes of the tracks of the 1991 championship, it also did have some components, like proper slipstream, actual grip reduction in rainy tracks and car damage sufficient enough to even cause you to retire from the race(features that were only available on the top line of simulators at that time, like Geoff Crammond's Gran Prix and that some modern simulators still don't have). 
Also, the career mode had a very stimulating component to it, by starting off at one of the lowest tiers of constructors (C League constructor, Serga) and working your way up until you dethrone Senna himself and take his place at the Madonna constructor (best car, by far) and winning the world championship. This usually took a very long while, having to go through at least 2 full fledged, 16 track championship, so the game had a lengthy gameplay. All-in-all, a very good, fun and still contemporary racer.

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Number 45 will be a very shadowy game, with a character named after an US president.



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