Conegamer said:
I always felt people who were saying 'wait for AC and COD' were just kidding themselves anyway. Handheld consoles need handheld-style games. That is what will sell systems, not a watered down port or an inferior copy of a game. |
Ubisoft did claim they were super happy with AC3: Liberation's sales though. They might be making it seem more positive than it really is, but I wonder why they would do that. It did sell more in the first week than most of the other games on the Vita in the same time period. And even as good as Liberation is, it has way too many bugs, fixes and glitches and seems like a rush job. Liberation is one of the games that could have really proven what the Vita could do, and still can if they would patch everything and fix the framerate. It just seems like most of the games on the Vita are rushed out to be released alongside the PS3/360 games. And that is a bad decision too, maybe the Vita versions should be released beforehand. Because even with Need for Speed, the Vita version is always reviewed and compared to the PS3/360 version instead of a handheld or standalone game which isn't fair in the first place. Need for Speed is amazing and a huge achievement....I still can't believe the Vita handled it that well.
However, the Vita has to get exclusives and games that have proper development time. Load times and framerates seem to be something else developers are having problems with. PS Plus is a step in the right direction, but the Vita needs the big hitters. God of War, Infamous, Syphon Filter, Grand Theft Auto and Monster Hunter to name a few. And they need to be made from the ground up and not playable anywhere else. Plus they need to have the core game intact with a great story mode or campaign for those that don't have online. That is the problem with Call of Duty.
Nihilistic catered to the online community with COD: Declassifed, but the problem is since it is a handheld, it needs a long and well made campaign. It needs a very long campaign more than the PS3/360 because a handheld is made to be played on the road or away from home as well. It could have been a killer app for the Vita, but it was handled horribly. The story mode can be beaten in an hour or less and that is unacceptable, especially for the price. Vita titles should have story modes and campaigns intact, multiplayer if applicable AND pick up and play mini games or some other way to cater to casual gamers and mobile gamers. The Vita has the potential, but it isn't being used at all.








