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badgenome said:
Mr Khan said:

I'd actually advise against that, convoluted dreck. One of the storylines literally ends with Fox and Falco going off to join F-Zero, and there's a lot of story dickery about Krystal jumping ship to join Star Wolf.

How does it play? I can't say I care much about the story.

Depends on what you want. All of the combat was more like Star Fox 64's "All Range Mode" involving you destroying enemies in a free-roaming battle space. The "Command" aspect came in because each stage was actually a level map, and your fighters would move over the map, as would enemy groups in a turn-based fashion. The enemies would either move to attack you or the Great Fox, and you had to intercept them before they got to the Great Fox or some other target. The kicker was that you had a limited amount of "Battle Time," that held over between battles (so you could have, say, 4 minutes total battle time for the whole level, across fights) which you could recover via pickups from some enemies, so you had incentive to kill the enemies as quickly as absolutely possible.

So if you're into something resembling resource management, then Command would be great fun for you. If you disliked All Range Mode in lieu of StarFox's rail shooter segments, then this game isn't for you.



Monster Hunter: pissing me off since 2010.