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superchunk said:

2) Its Nintendo, publishers will be skeptical and outright bullish on Nintendo. Why? because Nintendo is the only hardware where its first party can and will greatly out shine anything a 3rd party creates. Basically, 3rd parties see Nintendo not only as a valid userbase, but also one of the primary software competitors. The only way for them to overcome this is to ensure the cost of putting the game on the consoles is very, very small so they know that even if they don't sell at the same levels as other consoles, they will still be highly profitable. This is Nintendo's approach with WiiU as it has been made to be very easily ported to.

3) The launch line up is fantastic, however, to whom? Any Nintendo IP fan should be very happy with what is offered. Gamers who simply don't care for Nintendo IPs, however, don't have anything new or unique in this line-up. The only hint at that is Bayonetta2 or Monster Hunter. But none of that comes out until next year. Nintendo needs to get a few good exclusives from now until the rest of next-gen comes out as well as get the exact same 3rd party games the rest of next gen will get. If either of those fail, then upgraders will spend the likely extra $100 to buy a neXtBox/PS4 over a WiiU.


I want to emphasize on these two counter arguments. Firstly, it has been proven that more "mature" games can sell on nintendo. If not then why is capcom always being bias with resident evil and nintendo? Why did games like timesplitters and hitman surface on gamecube? The argument those games don't sell on nintendo falls down to the multiplatform users. Not nintendo or their fanbase. You have confessions from the likes of epic, gearbox, bioware, valve etc that they all like nintendo's systems and their games. So if they like them why won't people who buy the games they create not buy them? The answer is obvious. People who own another system ignore (maybe deliberately) the nintendo version as it is offered to them in favour of the version on another. I can understand if you don't want to play the ports on launch day so lets use aliens as an example here. If you have a wii u and 360, it comes out day and date (likely), and you are a person who sat there complaining about a lack of third party support. Why do you not take the option as it is given to you? if you want aliens and you want your third party games on nintendo, why not buy the wii u version? That is the problem. The people to blame are the multiplatform users. The audience is there. They just don't buy it.

For point 3 you can make the same argument for the others. Gamers can get the obvious ports at launch of the next xbox and ps4 on ps3, 360 and probably even wii u itself. So why would they rush out to buy it on the others? Especially if the consoles are more expensive? The real games that stand out and scream to you to buy the system will probably not surface for at least a year. It happens with every system. This is another reason the head start works towards nintendo's favor. Monster hunter will be out and bayonetta won't be far off by the time the others release (if it isn't out already). Wii u will have built a much more varied library.



One more thing to complete my year = senran kagura localization =D