By using this site, you agree to our Privacy Policy and our Terms of Use. Close
lurkerwithnosoul said:
...that forces me through a linear path...


Here, I think I should make my usual point, that linearity is not really a negative characteristic in a game. It is just a characteristic.

With Mass Effect and Skyrim being all the rage, some people decided that every game should follow this "trend" and have choices and be open world just for the f*** of it.

The very concept of FF XIII was to provide a closely directed game, that delivered the scenario the best way possible. You can't deliver that level of focus with an open world game. Let's not forget they never intented to make a traditional rpg game in the first place.