Slimebeast said:
Relatively speaking it is significantly lower. AAA game sales have increasingly become more front-loaded by every year. Pre-order and first week numbers have increasingly become inflated and don't correlate to projected lifetime sales in the same way they did for older games. First week sales of 340K in 2013 means much less lifetimes sales than 360k did in 2007. Halo 4 has 0 chance to pass 10 million now. |
Yeah that explained why skyrim/ACRevelations/Forza 4/BF3/SR3 can still get decent sales in 2012 because they're not AAA games,right?









