brendude13 said:
I called it out because it was 2560 x 1440 resolution, it had heavy anti-aliasing applied and it was a huge leap in graphical quality over the gameplay I've seen. Because of the anti-aliasing and draw distance, I also implied it was CGI in my first post, but I changed my mind after taking a closer look. I haven't seen the original shot from that cutscene, so I won't jump to conclusions as it could just be a pre-release bullshot, but from the shots I've seen of that cutscene, I think it's heavily pre-rendered. I don't like it when people post pre-rendered shots of Uncharted 3 in graphical comparison threads (something which Aldro avoided I think). Here's some comparison shots of cutscenes vs gameplay for Uncharted 3 and Halo 4. I tried to find similar scenes. If you want you can try and find better shots, wasn't sure where to look with Halo 4 and I didn't want to post shots with spoilers in. Uncharted 3
Halo 4
|
Personally I think we should only include full gameplay. By that I mean not suedo gameplay or gameplay that is limited. Because again they can increase textures, shadowing resolution etc. Something like this:

















