ethomaz said:
IBM cancelled just the Cell with 32 APUs... IBM never cancelled the architecture. The rumors said the Cell used in PS3 Super Slim is the 32nm version but that is not the most advanced... there is another version not utilized by PS3 with dramatically improving double-precision floating-point performance on the SPEs from a peak of about 12.8 GFLOPS to 102.4 GFLOPS... this version in 32nm can have up to 16 cores (SPES). |
Since when does reducing the die size mean they've re-engineered the die?
I don't doubt that IBM was working on a 32nm die for the Cell processor. I don't even doubt that they were working on a higher performance version of the Cell for future use, but I highly doubt either IBM or Sony would go from a stable processor in the current Cell processor to an unknown in in a Cell that utilizes performance gains and would in turn mess up the operation and function of every old game.







