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brendude13 said:
selnor said:
brendude13 said:
kain_kusanagi said:

RULES:

1. Must be realtime in-engine. Cut-scenes are fine, but no prerendered stuff.

Ok, I'll go first. I'll probably post more later, but for now here's these:

Say whaaa?


Its a great sow to 343i that people think this is CGI. 

Well done 343i. 

Tis people is indeed using ingame engine. Only 2 CGI moments in Halo 4. And they look like real life or a high budget cgi from say Avatar.

Either way, that's a video file, which uses very few assets from the actual game, has been so heavily manipulated and has so many effects applied that it may as well be CGI. Uncharted 3 (and many pre-release "bullshots" of other games) is guilty of this as well in parts, but not on a level like this.

As for the CGI, I've heard that it's amazing. The CGI team behind the Halo games are very talented.


Without derailing the thread. To say Uncharted is not guilty of this as much as Halo 4 is pure wrong. Uncharted looks considerably better in cutscene or non controlled gameplay tan actual gameplay. Way moreso than Halo 4. It is far from CGI. The CGI in Halo 4 looks infinitely better than these shots. Hugely better. 

Uncharted if anything is more guilty. More disparity between cutscene and game in UC2 and 3 than Halo 4 cutscene - gameplay. 

And just because Halo 4 does look this good its unfair to call it out with absolutely no proof to your statement. 

If you play Halo 4 you will know its incredibly close the gameplay to its cutscenes. obviously some things do get changed.