| Burning Typhoon said: So, I guess when fighting games get new characters, they all automatically suck, right? I mean, look at Lili, Asuka, Feng Wei, Raven, and Dragunov. All crappy characters. And, so were all the characters in Street Fighter II except Ryu, Ken, and Sagat. They should have had Adon, Geki, etc. in the game... Not Guile. Because having something new, and fresh is totally a bad idea. Get to know the characters, and have a reason for hating them before actually hating them. The only character I hate in the game thus far is Fat Princess... She doesn't fit, and does not hold up to the promise of "characters being rendered similarly to the games they game from." To me, all the character's art styles look exactly the same. Would have been better off sticking Roll from megaman in the game. |
Nobody's suggesting that they're bad because they're new. This is generally a play on the old complaint that Sony has not cultivated enduring characters whose legacy has really held out for more than a generation. Which there is some validity to, as Sony could likely have more than one megahit franchise by now if they had cultivated some of the compelling stuff they had put together in the PS1 era. Or even in the PS2 era. Where's Dark Cloud 3?
And Fat Princess doesn't fit because she is more a MacGuffin instead of an actual character. Granted, Peach was a bit of a MacGuffin before she rolled out into the Mario Kart games (or Mario RPG), but she had at least something of a record of doing stuff before Melee. Fat Princess just... gets fat.

Monster Hunter: pissing me off since 2010.







