for pure gaming purposes i think he's right. i've watch a lot of wii U game trailers lately and the thing i've noticed more than anything is that the games blank out one screen to tell you to look at the other, else both screens show the exact same information. ..to which the question is, why did you need the second screen?
what excites me about the screen more than anything is the idea of dynamic buttons. instead of the the very generic "x" or "A" you can actually put up a meaningful button with meaningful artwork. i know my wife has a lot of issues getting her head around the idea that "x" means one thing at one moment and a completely different thing at another moment. if you update the screen i think she'd get it.
..but to that end, wii U, cross-play, and smart glass are all overly technical solutions.








