runqvist said:
If I would know why, I would fix it. It just is. Also the latency fluctuates more on wifi than with ethernet. Where does it say it is only about online gaming? Why would I speak of download speeds if gaming was all that I cared for? It is a possibility that those 4k streams will be available before next gen is over. Does Wii U have upgradable wifi or why are you mumbling about future tech? |
This whole debate is about Wii U not have an ethernet port so online gaming would have latency issues comapred to a wired option.
We may get some low bit rate 4k streams but that would be largely pointless. Nobody owning a 4K capable TV would want to stream a 4k image with the image quality of VHS. But again, buffering makes the whole thing a moot point anyway. Video feeds get buffered before and during playback. So even if your latency fluctuated because of your WiFi signal, you'd never see it during playback.
And let's not forget data caps, like Mike mentioned.
Wii U has an 801.11 N Wi-Fi system but even older standards can gain some of the benefits of newer router technologies. You also might want to look into beamforming, channel bonding, MIMO and 3x3:3 arrays.
The rEVOLution is not being televised