TeddostheFireKing said:
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The only long term method that a company has for staying in business is to just find products that people want to buy. However, it is also important that the company be able to have the resources to follow through on the creation, marketing, etc, of said products to ensure they are successful. In the Darksiders 2 case, 2 million was a break even point and was obviously too high (especially since Darksiders 1 didn't come real close to 2m, though VGC doesn't have the PS3 numbers).
It's kind of a method of economic evolution. Those who cannot shift with the market tend to wither. THQ needs to find something that will set the world afire and then they can bounce back. If they don't, bankruptcy, sale, etc, are all possibilities.