disolitude said:
While I really don't want to contribute to the PS3 vs 360 graphics war flame, as they both are pretty limited and even by todays standards, I do have to ask... How did Sony screw up the PS3 performance like this? A year in R&D development is an eternity. A year is the difference between 3DO and PS1. Dreamcast and PS2. PS2 and Xbox... Even if we consider PS3 and 360 a graphical draw, which I think they are with their individual strenghts and weakneses, I have to see this as a failure on the Sony side. All they had to do is buy a 360 in 2005, and say to their engeneers..."Look at what this is capable doing, and make sure PS3 does it better." |
I don't think it is that simple. R&D should take years from what manufacturers usually say.
Besides, they are both pretty different and it is doubtful if Sony's initial target was to just be better than xbox 360. They had blu-ray, cell all that stuff, they had different plans.







