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DigitalDevilSummoner said:
mantlepiecek said:

Perfect Dark Zero - It is such a bad game, that whatever skills you have to learn to complete this game is worthless. So in a sense I did gave it up because of its difficulty, at least if the story had progressed after a while and I wasn't stuck I wouldn't have gave it up.

I did complete the final boss in star ocean : Last Hope though. Ridiculous boss which took a ridiculous time to kill, you need to use that healer girl well. There are some other strategies but I forgot.

Any game where I find an extremely difficult level, I just move on to another game for a while and come back to it after some time, usually completing it. Some good examples of that - folklore, uncharted DF, Demon's Souls, and a bunch of others I am forgetting.


Some of you people really dissapoint me. The greatest issue this gen is that games got a HELL LOT EASIER !

 It's the idiotic misconception japanese developers have that we in the west don't want any short of challenge in our games.

You say that Star Ocean 4, an rpg, required a healer. Seriously, it was too tough because an rpg required a healer ?!

And folklore was a fantastic game which however was ridiculously easy.

I felt folklore was pretty difficult at the end and one other boss battle. Whereas Star Ocean 4, I was just giving the OP some tips to take out the final boss; it took me over an hour of continuous gameplay to kill that boss, because of the stupid save system.