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Hmm, on the Nes games were really difficult. But some of them had no real ending an you couldn't actually "beat" them.

I remember when I could finally beat Ghosts'n'Goblins only to see a short screen that I have to play through it again and this time getting a secret weapon...

Hmm, on the PS3 I have gotten the Platinum Trophies of almost every game I have bought so far. Singstar was too hard for me, but my Wife got me the hardest trophies. White Knight Chronicles 2... I had to give up, but this was partly due to my unwillingness to onlinegaming and the immense time necessary in obtaining the Platinum trophy. I was unwilling to wait for a proper Party and most quests are not beatable solo... so I gave up.

Front Mission Evolved... I got every Trophy that was possible offline, but once again I had to give up online. Almost nobody was playing and as a starter I had no chance to beat the high level players.

I have some games left that I will probably not be able to get the Platinum Trophy... Star Ocean 4 (maybe because of the immense time necessary), Cross Edge, El Shaddei and Catherine. But all in all, I am able to beat most games I am really interested in.

But I must admit that I didn't buy some games like Gran Turismo or Ninja Gaiden BECAUSE they are really difficult. On the other hand, I was able to beat Demon's Soul without much difficulty (I was a mage, though).

I do not think that a high difficulty level is a good thing. I enjoy playing together with my wife and she gets angry easily. Games should be fun, accessible and entertaining, especially after 40 hours of work. People should be able to finish their games and see the ending sequence, even if they are not enormously skilled. Nobody would go into the cinema if the movies would end in the middle.