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Castlevania: LOS doesn't appeal to me at all.

They can take all the time they want. I rather have them going on until they can recreate their vision they way they intended instead of pushing to deliver some compromised version to appease shareholders and the impatient.
And it's not that the game is only in the starting phase because they're working on the engine. The engine wasn't capable to recreate the artistic vision, hence they needed help to build a more capable engine.

All the other artistic psn games you mentioned, yes they release faster and get criticised for being 2 to 4 hour tech demos. Not that I agree or have a problem with short games. But I'm sure you can see the difference in scope between something like Journey and Shadow of the colossus.