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Sony - Lets talk Dualshock 4 - View Post

brendude13 said:
greenmedic88 said:

If the same basic 15 year old design is used, then the following wouldn't be bad ideas:
1. Improve L1/R1 trigger buttons: no "mushy" feel, stronger springs, more of a positive feedback, trigger-like feel with progressive resistance that increases the further pressed. Change the shape of the trigger buttons from convex to concave.
2. Change the analog stick nubs from convex to concave.
3. Smooth out some of the harder edges for better ergonomics (analog stick housings, shoulder button housings)

Of lesser note: may as well improve the force feedback to utilize improvements in technology.


I don't understand that complaint. I hate the Xbox 360's analogues. It's so uncomfortable pushing my thumbs down on the rims of the sticks and my thumbs always slip over the concave area because there is no grip. Your thumbs aren't supposed to stay in a set place on the analogue stick, they're supposed to roll around it, which they can't do very well on concave analogue sticks.

The stick covers and trigger buttons (shape) are more personal preference than anything else.

SCE is more or less dedicated towards keeping all buttons, etc. convex so I don't see it happening, but my main DS3 controller has FPS Freek stick extensions (concave heads) and trigger attachments (concave) to make the changes that work best for me. I also put little analog nub covers on my PSVita for better grip. 

I find that with convex heads, your thumbs can roll off once they're worn down to the point that there's no texture left on them.