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S.T.A.G.E. said:
richardhutnik said:
PullusPardus said:

I am honest, this is going a bit too much Ubisoft these games always end up in a cliffhanger and nothing you did during gameplay matters, and the cliffhangers always lead to other bullshit cliffhangers, and the same "Mystery" that should have ended with AC2 is still going on, Yes i am talking about Juno and yes the ending is shit still, so Don't buy this game, its not even fun, and very easy, and also its exactly the same as other AC games minus the settings. (oh and useless animals lolololol) 

this isn't Red Dead Redemption AC Style, its Ubisoft trying to rip you off again with pointless sequels.

I am finding I can do what you said with just about every single player release out there, that isn't sandbox focused, or has decent multiplayer.  Anything story-driven I can hop on YouTube, watch the ending, and not feel like I really missed anything.  Any game based around story, I am able to watch.  Not sure why I shouldn't keep doing this, unless people think if everyone does it, that means the videogame industry will die off.  Well, maybe if they offer me more replayability single player, I wouldn't feel inclined to do this.


The game is sandbox, but is at odds with itself with all it tries to be. The linear story confuses the user into story on the path rather than exploring all the fruits the game has to offer. Because I was so trained to stay on path by the storyline I went through the whole game without caring for the upgrades, jobs, artisans or anything else.

I don't think the story is linear at all, IMO. I have played the game for around 12 hours and I am only on sequence 8.  Yes, the first 4 sequences were pretty linear, but it is not hard for me to do some stuff on the side while traveling to the next mission. I don't think I will beat the game for another few days.