By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Iron sights in Halo is like putting shit on icrecream.

I am playing the game and the reviewer is basically being unprofessional in a manner that suggest his work was meant to enrage fans of the game so as to increase the site's traffic.
Honestly, I'm enjoying the game a lot more than I ever thought I will - keep in my I am a Sony fanboy -, coming right off the bat from the nostalgia trip that is the Anniversary edition of Halo: CE. For someone like me who has been interested in Hallo since 1998 and has always held the trilogy in highest regards, to come into a, let's face it, unwanted sequel and be pleased...well, it's an achievement I'd say for the developers.

Now, allow me to steer the discussion towards something: many reviewers have been yammering about the game remaining Halo through and through, and refusing to move into a new era for shooters - which I, for one, abhor -. But is that actually a sin anymore? This is the 7th full release Halo title. People who have been uninterested in the series in the past 10 years will likely continue to be uninterested in it, and those that are...will always buy Halo for Halo. So I ask, in all seriousness, is it wrong for a series to stick to what it actually is?
Do we want Kratos to suddenly grow deep, human feelings and spend the next game picking flowers and talking to woodland animals, even break out in a little song and dance?
Do we want the next Burnout game - if there ever will be one - to feature fully realistic GT5 / Forza 4 driving where a crash will likely be frown upon and penalized?
Do we want the next Souls game to be a streamlined experience that can appeal to a broader audience than ever before?
Or do we want StarCraft to go the way of Command & Conquer because they can't leave the fucking formula alone?
Or maybe Gordon Freeman should start talking in an Irish accent in the next Half Life, repeatedly calling everyone "Bro" and slurring vague insults in regards to the sexual orientations of his enemies?
And even better, let's outfit Mario with a freaking flamethrower and set about the complete destruction of the Mushroom Kingdom, all the while Necromorphs roam in the background, slicing the poor Toads to pieces and infecting their sweet, succul.....where was I going with this?

I personally find these cries to "Innovate! Innovate! Innovate! More and more and more! We don't know how, JUST DO IT!" to be rather alarming for our entertainment, everything in the end leading to the same grayish brown tasteless paste that is the current generation landscape of Shooters. Innovation is fine and dandy...but sometimes you just need to stick to what works, for as long as it works. Sure, you will want something different at one point, but let that something different be something NEW, not a mutation of something with an already clear identity of its own.