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M.U.G.E.N said:

now if only I could understand what this means :D

Yeah, me too. But then there's wikipedia: http://en.wikipedia.org/wiki/Through-silicon_via

And then 2 more things:

joeorc said:

http://www.i-micronews.com/news/Sony-wide-IO-memory-Playstation-Vita,9334.html

Earlier this year Masaaki Tsuruta, CTO of Sony Computer Entertainment, indicated that there will likely be a 3D stack incorporating TSV technology in the next generation console. Sony's target of no more than 50ms latency even for 8k x 4k resolution at 300fps, clearly points to the need for a highly integrated TSV-based package although Tsuruta warned "We will have to work with a lot of third-party partners to make these things happen."

He can't really be talking about the PS4. Impossible unless he's talking about displaying the simplest of the graphics.

Not even a GTX680 in SLI could display graphics at 8k x 4k at 300fps. Unless that "fps" doesn't mean "frames per second", ofc.

joeorc said:

Sony plans to use TSV for its next gaming station CPU/GPU

 
Sony Computer Entertainment is planning on a much longer shelf life for its next generation PlayStation gaming console with a strategy that appears to be based around refreshing the platform over its lifetime with a series of high profile, cutting edge technology including TSV interconnects base packaging.
Masaaki Tsuruta, CTO of Sony Computer Entertainment, says that the company is working on a system-on-chip (SoC) to underpin the product for "seven to 10 years". The PlayStation 3 will be at least seven years old by the time its successor arrives, but is generally considered to have lasted longer than was originally expected. A firm launch for the fourth generation console - not to be called PlayStation 4 - was pushed out again late last year. Its designed-in longevity is largely a matter of economics. 

The Cell Broadband Engine that powered the PS3 cost $400m to develop; the main SoC for the incoming console is likely to be a 3D stack incorporating thru-silicon-via technology and could be the first $1bn hardware design project. “We have to look at two things,” Tsuruta-san says, “return-on-investment (ROI) and turnaround time (TAT).” The ROI issue, given the further costs of bringing a new PS to market (software, marketing, etc), means that Sony will be looking at a number of years and revs of the machine's insides.

If that is true, I feel sorry for them because they have learned nothing.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

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