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runqvist said:
It would be quite nice if Sony&Ms went for x86. Pc+xbox+playstation versus wii u as easy developer choice.

Being that less than 1% (probably less than 0.1%) of code is written at a low enough level for the CPU instruction set to matter, I don't think all manufacturers using the same chip makers makes a big difference ... What matters is capabilities and overall architectures.

Developers would be happy to work with a 8 core x86, 4 core Power, and 16 core ARM processor if they supported the same number of threads (16) with similar performance per thread; and, in contrast, the single core Wii U CPU, 3 core XBox 360 CPU, and 1 Core+7SPE Cell processor was a nightmare for developers even though they all used similar instruction sets and were manufactured by the same company (IBM).