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drkohler said:
Alby_da_Wolf said:
Why should Sony switch to x64 architecture? For uses that don't require back compatibility with x64 and x86 legacy SW,

Lazy programmers want to code with Intel mmemnonics I suppose. They had the choice to keep cell (lazy programmers still hate it), go PowerPC (lazy programmers don't know much about it and it sounds like cell) or go Intel (where you find all lazy programmers).

But this should be true mainly for games originally developed for PC or XB1, all the others and their devs should prefer Power, that's been used on GC, Wii, XB360 and it's also the architecture of Cell CPUs' PPE cores. The most likely request devs could make to Sony could be to drop SPEs, that they hate, from next CPUs, or at most just keep the ones needed for PS3 BC, and ask IBM to develop for them a multicore Power CPU, just like Ninty. Anyhow, devs could also be asking for a CPU as similar as possible to the one MS will use in XB720, so if MS will switch to x64, your "lazy programmers" explanation could perfectly apply and my doubt would be solved.
Yes, I guess that if x64 on XB720 rumours are true, then your explanation for PS4 using the same architecture is the simplest, so, applying Occam's razor, the most likely.



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