By using this site, you agree to our Privacy Policy and our Terms of Use. Close
regin2005 said:
While all these numbers are nice and all (8 core this, 3 gbDDR3 that) what REAL difference will these super powered consoles do that their current consoles (PS3, X360) cannot.

Is the so-called power of the PS3 already tapped out?
Can visuals really get any better than they are already now on 360/PS3? If the consoles will be at LEAST twice as strong, will anyone be able to tell the difference?

I'm confused...I understand why Nintendo did what they did with the Wii/WiiU, but with the power of the HD consoles now, will it really make a difference if they come out twice as strong as they are now?

I guess all this extra power just seems pointless to me I guess.

WiiU is not monumentally more powerfull than PS360 yet there are major things it can do that PS360 cannot.

Its not all about raw power, there are signifant visual technologies that require newer APIs and such.

Just compare say CODBLOPS2. We know PS360 run native at sub-600p and 60FPS (mostly) all on one display. We also know WiiU will be at 720p60fps all on one display while simultaneously at 480p60fps (true 16:9 too) and virtually no latency on a 2nd screen. That's no small difference.

Then you consider all the stuff that isn't visual. Size and scope of game, number of unique characters on screen, complexity of AI, OS and service capabilities like WiiU's ingame video chat capabilities. All that comes with newer technologies as well as the raw power being increased.

As it is now, any PC built game has to be greatly down-sized to be placed on PS360. Have you seen the visual and gameplay differences between PC Battlefield3 and PS360 version? Its a pretty massive difference and that's just one game.

There is significant room for improvement, even if using technology from a few years ago.