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DanneSandin said:

considering that the critics critism is uncalled for nintendo can go about doing their thing like they've always done: improving gameplay. which is kinda important, for, you know, games.

While I agree gameplay should be the focal point of development, 'improving' it as you stated is but an embellishment of rehash. Why not establish more IP with better production value (focused on gameplay as Nintendo normally does)? If anything, this should be more beneficial for Nintendo should Mario or Zelda ever be not as successful as expected. Why not venture into uncharted territory by developing games for genres they're not fully familiar with? They could learn.

F0X said:

Why do that? Xenoblade was one of the best Wii games and its sales weren't so hot.

The fact that it took Rainfall to even localized the game in the west shows Nintendo themselves didn't fully believe in the product. Xenoblade, The Last Story, and Pandora's Tower felt more of a filler more than anything.

Remember Monster Hunter for Wii? That's not Nintendo owned yet Nintendo advertised that game to the fullest. Now, that's establishing an IP anomalous to Wii demographic. They believed in it.

 

Overall, I think Nintendo is holding themselves back. If we have more Nintendo-developed IPs with great production value, that'd give us as gamers more choices. In addition, this will eliminate the questions in their seriousness in attracting the core demographic.