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Slimebeast said:
Jay520 said:
kitler53 said:
human nature requires motivation to take interest in an action.

in video games, story is often times the motivator. you could be playing for points or k/d ration or whatever but most games use story.


I'd say its actually the opposite for most games. Or at least the most successful games. For me, motivation isn't k/d ratio, it's just having fun with the gameplay. When I play a game, I rarely think abot the plot behind it.

Me neither, but it still is there vaguely somewhere in the back of my mind. And it's very important even though I might not be aware of it.

"human nature requires motivation to take interest in an action" nails it perfectly. I always ask, why should I continue playing this game? Or perhaps it's rather the subconscious having an internal discussion testing different arguments to justify putting energy into playing that game.

Story is a powerful motivator, but that doesn't automatically mean you have to have much of it, or even great quality of it.

thanks! 

and i agree with you about the bottom.  story needs to be effective to rouse an emotional response.   i think in video games they too often think that more story and more cut scenes automatically leads to a better story.  definently not the case.  a very light story is often times better than a flat out bad story.