Player2 said:
They should try to use fun as a motivator instead. According to neuroscientists it works quite well. |
not mutually exclusive. there are many elements to the science of fun but in it simplest form it boils down to what i said in the first line. or i could rephrase it into something slightly different...in order for someone to have fun there needs to be a reward for the actions i'm taking. there are many types of reward mechinisms out there but neuroscience also shows that if you can tie an emotional element to the reward mechinism the reward (and hence fun) is even more effective.
..hence the roll of story in video games. i'm not saying many video games are telling good and emotionally stirring stories, but a lot of games are trying. when successful, a game like halo (which have the same gameplay as thousands of other of fps) stands out from the crowd. it stands out as being more ... well, fun.








