It sounds too good to be true. I'm also a bit skeptical about the revenue model.
"Everything is bought with in-game credits. These purchases won't offer any advantage over someone who puts in the "game-time" to earn the same amount of credits."
The extra angel investors will want some profit too, and since a large part of the user base has already paid for the game through crowd funding there could be a lot of grinding to look forward too to make buying credits more tempting. I don't have the time anymore to put in the "game-time" if it's going to be anything like other freemium grinds.
Not like the old days then, when you could edit the save game for mega credits in Frontier: First Encounters to try out the biggest cargo ship.
Anyway I'll look out for this in 2014. Sometimes dreams do come true.