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kingofwale said:
>so i am guessing you don't agree or see where he is coming from?

of course no, innovation costs money, that's why big companies are on the cutting edge of innovation, Microsoft, Apple... so on, you don't see a company of 5 people come up with a new product nowaday, do you?

as for big budge production, you see this at hollywood all the time, Big-production might not always translate into great result, but at least they have the resources to bring in the best of the best. Sure some will fail (Lair), but more will win (CoD4, FFXII, Halo3, AC....)

if the guy's so bitter, go make a cutting edge game with small budge them. You don't think companies want that? It's just highly undoable.

But then again, the guy works for bloody Mobile games, what right does he have to do to criticize console games?

 Small startups come up with new products all the time. You probably just don't notice because for a lot of them they get bought up by the big guys who then start mass production.

And what exactly is innovative or cutting edge with the games you've listed? 3 of them are sequels and this is exactly what the guy is talking about. The big boys don't want to spend the money on something new, they want to just rehash the same game with a few minor improvements. The one game you've listed which is considered a failure *IS* new, so why would companies want to risk such large amounts of money when the known formulas rake it in? You see this at hollywood all the time.

 Edit: BengaBenga types quicker than I do :P