By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Viper1 said:
The Genesis/Megadrive was more capable in hardware from the onset. And Sega did all they could to keep that position over the SNES.

But unfortunately for Sega, the SNES ended up being the more versatile platform which allow 3rd parties to really push the system way beyond what was believed the system could do.

Couple that with a massive increase in SNES sales during the time Sega expected to dominate

Also, when met with serious competition from Nintendo, Sega seemed to abandon the Genesis.  It was crazy.  They went from having hit after hit in 1991 to really slowing to a crawl by the end of 1993-1994.  By the end of '95, the Snes was still getting megahits while Sega had pretty much abandoned their 16-Bit console.  As a gamer, I could see how Sega went from bringing their best efforts to focussing on ad-ons (which were slammed by the gaming media most of the time) to not really trying at all.  For me, the last time Sega really went all out was when they came with Sonic 2, Streets of Rage 2, Ecco the Dolphin, and some other game--all in a very short period of time.   Their similar treatment of the Saturn is what killed them for a lot of their fans.