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CGI-Quality said:
lestatdark said:
CGI-Quality said:

I use the NMM for Oblivion, and had some conflicts myself. Weather and texture mods being the biggest culprits (even though they are some of the best ones)!

Those are always the biggest conflict-makers in any Bethesda game, since they overwrite a large amount of files that the original .BSA game files contain. I'm currently running Realistic Lightning and W.A.T.E.R to get the best Climate and Water based mods possible, which have the least amount of conflicts possible.

There's a better climate mode; Project Climates of Tamriel, but it conflicts with almost all ENB setups and has some weird lightning in a couple of places, plus it drops your FPS significantly. 

As for texture mods, the only one you'll ever need for Skyrim is Skyrim 2K HD. It's the best, by far, texture enhancement mod, miles above any of the competition, including the official HD DLC pack released by Bethesda. I'm using the Lite version (1024x1024 textures) to avoid some FPS hiccups in large areas like Solitude or Markarth, but if you have a 2 GB VRAM GPU, you can easily use the Full version (2048x2048 textures). 

Even the Lite version is good enough as it is, since it's already 4x the original texture resolution (256x256) and 2x the HD DLC pack resolution (512x512).

I'm running a 690, so I'll use the (2048x2048 textures.)

With that GPU, you can probably run this configuration at a stable 60 FPS . Just be sure to use a FPS limiter, otherwise you'll suffer from the 62Hz bug (a large amount of stuttering happens at 60 FPS or above in Skyrim once you deploy a large amount of graphical and effect mods). Also, by setting the FPS limiter to 35, you can cut loading times in half. 

Don't ask me why that happens, I found that recommendation on The Nexus, it works and no one ever explained why .



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